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Crash Bandicoot N. Sane Trilogy
Project Type
Brand
My Role
Video Editor | Gameplay Capture
Date
2016
I can remember being on vacation with my family back in the day and believe it or not, in the hotel we stayed in they had a PlayStation where you could rent games in the TV Console. While I didn't have a dedicated PlayStation at home, I had always wanted one and after enough begging in the hotel room, my Mom relented and my first experience playing a game on the original PlayStation was in that hotel and the game I played endlessly while we were there was Crash Bandicoot.
The franchise has always held a special place in my heart because of that and getting a chance to be a part of a new incarnation of Crash was truly a pleasure. While it was at the tail end of my time at Activision, it was a project I was really proud to be a part of, especially as part of the reveal and announcement of the forthcoming game.
My role:
Game capture, video editing.




